Joined: 17 Apr 2006 Posts: 349 Location: Carlsbad, CA
Posted: Mon Feb 25, 2008 4:43 am Post subject: Frontlines: Fuel of War Review - IGN
IGN posted their review of the Xbox 360 version of Frontlines: Fuel of War giving it a 7.6 out of 10.
Those who have played past Battlefield titles will feel right at home with Frontlines' core gameplay mechanic. Essentially the maps are riddled with predetermined capture points. As you steal them from the enemy you advance the frontline of the battle more and more until you eventually own the map. Some points require you to stand next to a satellite for a certain amount of time; others have you planting C4 to take down an enemy installation, but working through each of the missions never quite feels like an engrossing campaign. Instead, it feels too much like a series bot matches. Not to say that there isn't plenty of intense moments throughout the roughly 6-8 hour (three difficulty levels extend it a bit) set of missions, it just doesn't feel as natural as other games on the market. Read the Rest...
"Though the multiplayer in Frontlines is clearly the star of the show it is not without a few flaws...you can't run your own Xbox 360 as a dedicated server..... some will be disappointed...."
KAOS, please comment. If this was taken incorrectly out of context, you need to let IGN know so they can correct their review ASAP. Opening a private match (16 or few players) using your XBOX as the server, is a very important ability to play around in the world of front lines with yourself and your friends while preparing for war!!
Joined: 18 Dec 2007 Posts: 397 Location: Yakima, WA
Posted: Mon Feb 25, 2008 10:16 am Post subject:
Although ou won't be able to have your 360 as a dedicated server, you will be able to host up to 16 player games on your 360 with a multitude of host options. Including private slots for a private match. _________________